Panzerschreck Design Studio

Journey of a Wargamer – Comments welcomed

Posts Tagged ‘Flames of War’

Little Marienburg – The German Defence II

Posted by panzerschreckdesign on 2010, February 27

And so we continue the pre-game deployment walk-around:

From this shot, it looks bad for the Germans...

Until you move back and see these...

These were placed on table because they took up horrible blank space, and because I could.

The forward platoon really aren't sure what they are doing up here, and those 152s look more like 16" naval guns from front on at this range

Because every Fallschirmjäger army has StuGs around somewhere - these are actually in reserve unable to move until Turn 2 at the earliest

Unfortunately after setting up the terrain, taking photos, setting up the figures, taking more photos, handling the club finances and general admin stuff, there wasn’t enough time to play a game if I wanted to get it all packed up and catch a train home at a reasonable hour. I should have been at the club earlier but I really did need the leisurely start to the weekend. Plus setting up and packing the terrain took a lot longer than I had hoped. I was pretty sure that there was an opportunity for a fun contest there, the soviet horde can do some nifty things in late war, and those 152s are vicious beasties at clearing out infantry.

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Posted in Diary of An Army II (1944 Fallschirmjäger), Diary of an Army IV (1943-44 Soviet), Flames of War, Gaming, Modelling and Painting, Rules, wargaming | Tagged: , , , , | Leave a Comment »

Little Marienburg – The German Defences I

Posted by panzerschreckdesign on 2010, February 27

And now for the German response, a few Fallschirmjäger platoons, a couple of lightweight Anti-tank guns and a Jagdpanther. Maybe the last is overkill, but there are two Svierbois and three KV-1Es  to contend with, and the FJs are pretty lightweight in the handheld AT department. I was going to add a few tigers but given my Soviets are still understrength tank wise, that would have been cruel.

The Northern Flank - FJs in slit trenches waiting for the juggernaut

10.5cm LG40s in ambush guarding the NW exit road - I don't think they're going to do that well against KV-1Es

Just because there are two AT guns guarding one exit, there's nothing to prevent the Hunting Kitty from guarding the main road

A better shot, right down the road between the trees - nassty russki hobbitses

A third shot, which is probably all this Kitty will need.

Posted in Diary of An Army II (1944 Fallschirmjäger), Diary of an Army IV (1943-44 Soviet), Flames of War, Gaming, Modelling and Painting, wargaming | Tagged: , , , , | Leave a Comment »

Little Marienburg – The Soviet Initial Wave

Posted by panzerschreckdesign on 2010, February 27

It would have seemed a waste of time to set up all this terrain without putting the models on it. Unfortunately no Brits were available so I had tro make do with my winter Soviets – a different look but rationalised by substituting East Prussia for Normandy in the description 🙂

T34 advance on the Northern flank - I'd like to field at least 30 of these suckers

Soviet Combined Arms, T34/76s with desantniki and an SMG company

The KVs enter the town with a modicum of infantry support

Meanwhile the SU152s prepare to support the assault infantry into the south of Little Marienburg, something rather brutish about this particular force.

The remaining company of Infantry advances down the railway line, looking to gain their first objective, the area of the crossroads on the left hand side, but they better watch out for the dug in FJs, even if they aren't too keen on facing 6 inch shells from the Zvierbois

Posted in Diary of An Army II (1944 Fallschirmjäger), Diary of an Army IV (1943-44 Soviet), Flames of War, Gaming, Modelling and Painting, Rules, wargaming | Tagged: , , , , | Leave a Comment »

More pics from the club

Posted by panzerschreckdesign on 2010, February 27

Just a few more pics from the club – still without the figures on the table. Apart from more trees, I definitely need a few more packs of roads and especially fields – thankfully coles have a couple more plain mats I can cut up and the haystacks are kinder surprise shells with loose mat fibres glues to the exterior mounted on a steel washer. So I can count on the support of the 7 year old in keeping up stocks of those particular items.

Looking towards the North East - more terrain needed in the foreground

I’m pretty pleased with how this looks for a start, more general terrain clutter and trees would help, plus a lot more hedges and walls. A stream would certainly break up the expanses of green base cloth still apparent. Miniature World Maker should be okay for the streams, I’ll see who does the best value for money re hedges and walls.

The south eastern approach to Little Marienburg

Tree-lined roads would greatly help in breaking up sight-lines here, and maybe an orchard or two just to give that agricultural/rural village feel a bit more. Who am I kidding? I just want a decent wood or forest for large sections of the tabletop. Some wooded hills would kill two birds with one stone and still allow reasonable room for manoeuvre. An idle comment of needing 150-200 trees doesn’t look so far out in size now. Oops!

Southern Little Marienburg - note the expat residents from Shebangabang

Peter Pig and Irregular will be definitely getting some business from me, I need a bunch of dead cattle and horses still, plus there just aren’t enough sheep! I’ll also have to look at making a bunch more cropfields and variations – I want a lot of LOS breakages and obscuration – I hate that single big tank dominating an entire table from the backfield of a large hill.

The western entry to Little Marienburg

Time to look at obtaining a decent Church – there are a few around, but I don’t want something too big, I am missing my old Military Miniatures solid resin pieces now. JR Miniatures and Kerr & King should help populate the table nicely – and next year i’ll probably try for an urban rubble look for a decent section of a table. Nothing too tall, just more about covering areas and breaking up the view from the tabletop.

The Western Farmlets

A few more animals , some tractors, more haystacks and cropfields and I should be okay for a reasonable variation. More trees and in a lot mnore variations – I don’t think I’ll be bothering with more Woodland Scenics though, probably more Noch, Heki and yes even Lifeline Scenics. I do need a bunch of poplars for the roads though, say around 120 minimum.

One thing this has brought home to me, I can pretty much do the set up from Terry Wise’s Introduction to Battlegaming WW2 scenario in 15mm now without too much extra expense or terrain. So apart from some judicious purchases over the next year I’ve got enough to play around with at the club.

Posted in Flames of War, Gaming, Modelling and Painting, wargaming | Tagged: , , , , | Leave a Comment »

ASL: Valor of the Guards is finally here!

Posted by panzerschreckdesign on 2008, July 17

Happy VotG day to me!

Happy VotG day to me!

Exquisite timing from Milsims sees Valor of the Guards arrive at my door on my birthday. Even though I was Pre-order #22 or so back in 2005 and knew then what VotG would contain, seeing the contents in reality still managed to impress me. There’s a lot included in the box: 17 scenarios, 4 campaign games, 780 1/2″ and 352 5/8″ counters, two mapsheets and 36 pages of rules. When I showed Kirsty what the box included, even she was impressed! It helped that I trotted out the old saw, “ASL. It’s not just a game, it’s a lifestyle!” which brought a laugh. At $77 plus P&H, VotG is very much a bargain.

What strikes me after just a brief look at the package is how much more play value I’ll be getting compared to Red Barricades. Don’t get me wrong, I loved RB, but I’ve pretty much run the gamut of playing all four Campaign Games and all 11 or 12 scenarios that I know of that use the RB map and to be honest, RB can become a chore at times to get through.

Of the 17 scenarios in VotG, I’d hazard that I’ll be able to get through 14 of them before the end of the year in Face to Face play without overdoing it, and the three remaining are the larger scenarios that will reward taking the extra time to get familiar with all the new rules and the various aspects of the terrain. Once I’ve finished playing through all the scenarios as both sides then I’ll definitely be looking to play the various CGs and the extra scenarios that have been published already in Dispatches From the Bunker. This should take me right up until the end of 2009 and yet still leave me time for more casual ASL play.

Thankfully with regular attendance and availability of other ASL players at the Paddington Bears in Sydney, my days of solely playing ASL via VASL/ PBeM are history.

Not only is this a stellar day for me ASL wise, but it’s kickstarted my interest in other things Stalingrad. I’ve picked up a few more books on Stalingrad from Jason Marks et al, and some generalist Eastern Front histories that piqued my interest. I’ve also received some more Flames of War blisters that will now allow me to assemble the two Stalingrad themed forces I’ve always wanted to field – a Shturmoviye Gruppiye based force and the requisite German opposition –  T34 and KV variants, StuIG 33b SPGs and landser.

Last but not really least, Ithe quick perusal of the VotG chapter has allowed me to revisit the much-maligned Critical Hit Dzerhezinsky Tractor Works/Grain Elevator HASL modules. Just from this, I’m pretty sure I can come up with a much more workable version of the DTW and GE campaign games as well as sorting out the various scenarios. Just as with my Flames of War projects, this is not something designed for the rigours of competitive play but is more along the lines of a historical study game – purely for the interest in seeing how the history plays out on the tabletop or the mapsheet.

It’s been a very good day.

Posted in Advanced Squad Leader, Boardgames, Books, Flames of War, Gaming, History, Reviews, wargaming | Tagged: , , , , , | Leave a Comment »