Panzerschreck Design Studio

Journey of a Wargamer – Comments welcomed

Archive for the ‘WH40K’ Category

Tyranid New arrivals: Classic Lictor, Screamer Killer and Hive Tyrant

Posted by panzerschreckdesign on 2010, July 25

I’ve had these for a few months now, but things being what they are between work, ASL and home, I never managed to get some pics ready until now:

Mr Slashy, Mr Rippy and Mr Bitey

Mr Slashy, Mr Rippy and Mr Bitey

Mr Slashy

Advertisements

Posted in Articles, Diary of an Army V (Tyranids and Genestealer Cultists), Gaming, Modelling and Painting, Rules, Tyranids, wargaming, WH40K | 3 Comments »

I come from a land downunder (Shebangabang)

Posted by panzerschreckdesign on 2010, February 14

Ever since I saw this ad, it has never failed to crack me  or my partner up. I guess now I’m an expat kiwi in Oz, I’m far less thin-skinned about certain topics. Of the expats over here I know, almost all of them now refer to enzed as shebangabang. I think I’ll have to get a T shirt screen printed with Team Shebangabang for ASLOK.

In gaming news, not much progress of Project Tau or the Fallschirmjäger. With the pre-reg pack now ready for ASLOK, getting things in synch for that is taking all my attention for the next 4 weeks. I’m hoping for my annual work bonus to help out a little here as I’ll be booking my ASLOK room asap. There are a few things in the pipeline to be delivered from MMP as soon as they recover from the “Snocalypse” that seems to have shut down the Eastern US which will allow me to sort out a decent international ASL travel pack:

Plus there are a couple of still outstanding pre-orders for Journal 8 and Action Pack 6 due to arrive later this quarter which I’m really looking forward to. Having priced some Raaco lately, I think I’m going to have to wait until after ASLOK and get them for Xmas.

Posted in Advanced Squad Leader, ASLOK XXV, Diary of An Army II (1944 Fallschirmjäger), Flames of War, Project Tau, WH40K | Tagged: , , , | Leave a Comment »

Project Tau: The Schedule

Posted by panzerschreckdesign on 2010, January 15

My Tau Schedule

Given the rules of the Challenge, I’m limited to using an RRP Limit of $500.00 plus the initial Battleforce and optional HQ blister. This effectively gives me an RRP budget of $650 total excluding any bits and pieces such as bases, conversion materials and spare parts for conversions which do not count against the budget. In the end I used $636 of the retail budget but only actually spent $350 which allowed me to justify spending the remaining $300 on more Tau (you really thought I’d stop there?) after the Challenge is over.

January 2010: Purchase: Battleforce ($150)

HQ 1a- XV8 counts as Crisis Suit Commander

Troop 1a: 6 x FW

Troop 2a: 6 x FW

Elite1a: 3 x XV25 Stealth Suits

For later use: Devilfish

Troop 3: 12 x Kroot
February 2010: Tau Crisis Commander (RRP$50) – HQ 1b

March 2010: Tau Pathfinders (RRP$22), Shas’Ui Pathfinder(RRP$22) – FA 2              $6 credit

April 2010: nothing bought ($50 put aside)                       $56 credit

May 2010: nothing bought ($50 put aside)                       $106 credit

June 2010: Battleforce 2                                                   $6 credit

HQ 1c: add 2nd Crisis Suit bodyguard

Troop 1b: Add 6 x FW

Troop 2b: Add 6 x FW

Elite1b: Add 3 x XV25 Stealth

For Later Use: 1 x Devilfish

Troop 4: 12 x Kroot

July 2010: Tau Pathfinders (RRP$22), Shas’Ui Pathfinder(RRP$22) – FA 3              $12 credit

August 2010: Pathfinders with RR (RRP$25)                      $37 credit

September 2010: 2 x Piranha (RRP$82)                                    $5 credit

October 2010: 1 x Piranha (RRP$41)                                    $14 credit

November 2010: Sniper Drone Team (RRP$50)                       $14 credit

So at the end, I should have the following:

HQ1:                                       Crisis Commander + 2 XV8 Bodyguard

Troop 1:                                   12 x FW

Troop 2:                                   12 x FW

Troop 3:                                   12 x Kroot

Troop 4:                                   12 x Kroot

Elite 1:                                     6 x XV25 Stealth

Fast Attack 1:                          3 x Piranha

Fast Attack 2:                         Shas’Ui, 3 x Pathfinder, 1 x Pathfinder+RR + Devilfish

Fast Attack 3:                          Shas’Ui, 3 x Pathfinder, 1 x Pathfinder+RR + Devilfish

Heavy Support 1:                    Sniper Drone Team

I’d say that most of the work will be building and painting the vehicles, especially the modular Devilfish/Hammerheads. This army is pretty much complete except for the purchase of a few Skyrays, a couple of Broadsides and perhaps more Sniper Drone teams. Even after adding those I should be able to afford some Forge World Tau models without exceeding the $650 limit (probably some TX-42s or an XV-9).

This would be a pretty sizable army for me anyway, even without adding in all the extra stuff I bought outside the Challenge, but as with all good intentions, I went overboard in obtaining models to practise on  before starting painting.

Posted in Articles, Gaming, Modelling and Painting, Project Tau, wargaming, WH40K | Leave a Comment »

Project Tau: Themes

Posted by panzerschreckdesign on 2010, January 12

Conceptualisation, Background, Theme & Look

I wanted to somehow link this Tau challenge army in some fashion to my existing Genestealer Cult/Tyranid armies. Manifesting this could be done through matching basing themes, contrasting yet complementary colour schemes, or perhaps directly linked via conversions and integrated objective markers.

However the more I thought about it, the more I wanted to link the two armies via the background theme directly. As I’ve been working on assembling a Genestealer Cult army to work with Space Hulk/Space Crusade and in 40K, when I read a bit more about Gue’vasa and some of the background fluff from the Tau Codices (note I’m very new to 40K in terms of the backstory – it’s not really my cup of tea) I had a minor epiphany.

If I combined aspects of the original Tau homeworld isolation, how Genestealer Cults arise, and Gue’vasa concepts with the Farsight enclaves and Third Expansion, I had something I could work with. Factor in the ubiquitous deus ex machina of a splinter Hive Fleet to set up certain aspects and it all came together like an Ed Wood plot, only with fewer redeeming aspects.

So the short background is that this particular Tau force has been the planetary garrison on a warp-storm isolated world that has needed to fully integrate with the existing population to maintain existence. As a result of a splinter Hive fleet attack, the Tau forces have been debilitated to the point where the native human population has integrated throughout the planetary defence force and equipment has been remanufactured, cannibalised and converted to maintain Tau tactical precepts. Even other xenological equipment has been pressed into service after modification as circumstances and engineering facilities permit.

But behind the self-sufficient, industrious and progressive worldview of Scheherezade IV is a burgeoning evil – a genestealer Cult has established itself since the Hive Fleet was destroyed and it has infiltrated the highest levels of authority on the planet in a manner never before suspected.

Cheesy, definitely dubious and full of holes it may be but it’s a great way to hook a few projects and variations together.

Thematically I took my cues from articles at Advanced Tau Tactica, Tau Online and WargamerAU. I want this to be my showcase army for 40K, as it is more akin to my preferences in sci-fi generally than the crypto-gothica of the Imperium. So I’ll be doing a fair bit of detailing and converting/modifying as per the various articles on ATT/TO.

The look is pretty much set for me as an homage to the 4 colour camouflage scheme used by the Swedish armed forces in the 1970s and 1970s –

I had thought about an anime mecha scheme that I saw on an army that was up for sale but as I missed out on that army,

I decided to go with my instinctive choice. As additional motivation I was going to have to learn to work with my airbrush sooner rather than later and play around with template masking.

It certainly helped my enthusiasm to come across a Tau army that featured a very similar look

and by purchasing that I could start getting to grips with playing Tau while i was building my own army. This is an important aspect for me as I dislike using an unpainted or partially painted army (I don’t care whether my opponent is using unpainted figures/models but I do regard it as poor form on my part to do so) and I paint best with specific examples to have at hand for inspiration.

So now that I had my concept, theme, background and look all worked out I just had to sort out the actual purchase and build schedule for the Challenge.

Posted in Articles, Project Tau, WH40K | Leave a Comment »

Project Tau – Challenge rules and guidelines

Posted by panzerschreckdesign on 2010, January 11

The Challenge Rules

Start Off:

  • 1 x battleforce of choice
  • 1 x blister of HQ choice
  • 1 x codex (optional).
  1. Monthly purchase allowance of AUD$50 GW RRP**.
  2. Try to fill out one option from each area of the army list (hq, fast attack, elites, heavy support) before adding a second (except troops which you should be free, nay encouraged, to spam).

**you can buy up to $50 at GW RRP, or buy the same items elsewhere for cheaper, but cannot use the money saved to buy more.

Painting:

Part of this challenge is to paint the army. There are deadlines imposed, but there isn’t any great penalty, though there is an award for having an army fully painted month to month.

The first month’s purchases, the battleforce + HQ, will have a 2 month time period in which to have it painted to 3 colour standard and based to be eligible for some of the ongoing painting awards, all other months will have one month (till the next meet) to be finished to still comply.

Any parts used or purchased for conversion are not restricted, and any paints etc too. This includes buying the codex, you are free to buy anything like that without penalty.

Shipping is not included in allocating RRP of models, so I could buy from GW direct, etc for RRP indicated on the site, wthout having to also factor in shipping on top, or if you buy something that is RRP of $48, but you get it at a discount online for $40 except shipping comes to $11, that wont take the total to $51, because it goes off RRP of $48 as if you were to walk in to GW and take it off the shelf.

Participants will start their army from scratch. Any models already owned by the participant are not to be included (except if broken down for parts for conversion?).

For clarity, black reach and macragge sets will not be allowed as a substitute for a battleforce, nor will resale of items from the battleforce in order to then buy other items. Make do with what you get in the battleforce to start, and if you really dont plan to ever use something from the battleforce then you can sell it by all means, but the money gained doesnt come off the total spent in order to then buy other things with it.

Because of the large variation in points costs, game size will be determined month to month by comparison of maximum points capable for each army*** and the lowest value determines size of game to the nearest 50, rounding up, i.e. lowest points value of army is 575, game size will be 600 (even if all others can make it to 750), and so on.

(*** participants to have lists in a week before the club meets, so that Patto had ample time to go through them and compare totals etc, then inform everyone what the game size will be for that month so they can rewrite their lists accordingly. With lists should come a short write-up of only a few paragraphs describing motivations for your purchases, progress of painting and converting, maybe some tactics you’ve found useful for particular units you’re using – something that would be interesting for others to read if they were considering collecting that army)

One may forfeit some or all of your allowance from one month, in order to purchase a larger item such as a tank that costs more than one month’s worth in the next month, but it was suggested waiting until you have enough points to meet the game size, rather than handicapping yourself in the early months, If someone does this, they will be ignored (go to next lowest) for purposes of determining game size by lowest point total of army, and will have to make do with being severely under-pointed in games, e.g. If you only buy a box that costs say $35 RRP one month, the remaining $15 carries over to the next month, so you could buy up to $65 RRP worth the next month (or less and have carryover once again).

#1 rule is Common Sense. Not only that, but also Good Sportsmanship.

Posted in Articles, Modelling and Painting, Project Tau, WH40K | Leave a Comment »

Why 40K and why Tau?

Posted by panzerschreckdesign on 2010, January 11

Why I’m playing 40K these days

When I moved over to Australia, I’d pretty much rationalised all my wargaming to three key areas, WW2, ACW and  mid-19th Century European wars, all in 15mm. The idea was that I’d finally get some armies painted and actually play scenarios etc at the Corsairs.

That sort of went west after I started attending meetings and met the various reprobates. Flames of War and WW2 15mm is still a very much nascent area for the club and it was going to take me time to build up some painted armies and more especially enough nice terrain to play games I would enjoy.

With the pending release of Space Hulk 3rd Edition and a reawakening interest in Genestealers and Tyranids, I soon found myself with a painted 40K Tyranid army. Sure enough, I ended up with a freaking Hive Fleet all of my own. I purchased a second hand Space Marine army from WargamerAU’s Buy, Swap and Sell just so I could at least play space marines as an alternate to the ‘nids and I thought cool, with Space Hulk as well I’d be pretty much sorted. Then along came Patto and the Challenge.

I found that I actually enjoy 40K as a game, at least I enjoy playing at the Corsairs which has a very similar ethos as my old club, the Manawatu Duellists, in terms of being more about gaming than competition/tourneys.

But why choose TAU?

Very simply, I already had enough Tyranids to last me until 2015 in terms of painting and I wanted something more sci-fi oriented than the bugs. Eldar were out as an option – I just knew I’d never summon up the courage to paint them and the models don’t appeal to me as much as they might to others. Oh and I wanted something a bit more shooty – I didn’t mean to go quite as far to the Tau extreme and have minimal close combat capability.

Posted in Articles, Modelling and Painting, Project Tau, WH40K | Leave a Comment »

Project Tau – My part in the Grand ‘Non-Spess Moron’ *Battleforce* Challenge

Posted by panzerschreckdesign on 2010, January 11

Project Tau

My part in the Grand ‘Non-Spess Moron’ *Battleforce* Challenge

The Origins of the Challenge

My local gaming club, the Central Coast Corsairs, have been discussing on our forum (http://corsairs.freehostia.com/index.php) ways and means of rekindling interest in gaming generally, but more particularly completing armies and projects rather than flitting aimlessly between the latest game du jour.

One of the club members, Patto, started a discussion rolling with this post (somewhat edited):

Space Marines are a good all-rounder army for a beginner player to collect, because they’re easy to paint, easy to use, and GW releases a new codex with better rules ever 5 minutes (when they’re not drinking Space Marine Cola™ out of their favourite Space Marine Sippy-Cup™, while scratching themselves with their Space Marine Lightning Claw Butt-Scratcher™)

But thats where the buck stops for me. I have grown bored of space marines, both using them myself, and playing against them, and have endeavoured to branch out once more into the deeper reaches of the 40k universe and collecting an army that isnt boring.

If it were up to me, the Imperial Guard would be the centre focus of the imperial forces, and the space marines would have a fringe role as…marines.

I have noticed that there is a very large representation of space marine players within our club, and the hobby at large, and would find it more enjoyable if there was more showing by other races.

Therefore I have decided to introduce this challenge to anyone (marine player or not) to take up, to create an army that is different to what they usually collect, and most importantly, isn’t space marines*.

*no spikey space marines either.

The challenge would start at the beginning of 2010 (January Meet = Day 1 of Month 1), and run all year long, with a ladder kept throughout, till the completion of the year (Nov/Dec) where the armies should be displayed alongside each other and voted for against a series of criteria for categories such as:

  • best painted army
  • most adventurous
  • best converted
  • league winner
  • best and fairest
  • best theme
  • most hazardous army (most injuries sustained during construction)
  • laziest participant
  • most consistent painter
  • always on time (everything painted, every month)
  • just in the nick of time (doesn’t paint anything all year and then manages to get it all painted by December) etc.

I am looking at starting off with 1x battleforce of choice, 1x blister of HQ choice, 1x codex (optional). I am thinking each month to have a purchase allowance of $50 Australian GW RRP**.

Painting. Part of this challenge is to paint your army. There will be deadlines imposed, but there isn’t any great penalty, though there will be an award for having your army fully painted month to month.

#1 rule is Common Sense. Not only that, but also Good Sportsmanship.

The Suckers…er…participants:

Patto – Dark Eldar (BDSM Brigade)
Synicbast (me)– Tau (Nice Guys)
Chiwie – “Manly McBeefington” Eldar (The Conmpensating Much? Army)
Spakka – Necrons (because someone just had to, didn’t they?)
Chadamus Prime – Imperial Guard Marines (Sempur Fidelis)
R3plikate – Tyranids (Gotta be more fun than the LOLbotz)

Overall some good representation of nearly all the factions that AREN’T space marines, my plan is successful so far.

And so it began.

Posted in Articles, Gaming, Modelling and Painting, Project Tau, wargaming, WH40K | Leave a Comment »

A quick trip to the shops…

Posted by panzerschreckdesign on 2009, July 16

Picked up a few items today at Good Games Gosford courtesy of Fro: some GW dice in black and bone (for the Tyranids); some OOP Citadel paints (Tanned Flesh x 2, Bronzed Flesh, Flesh wash and Red ink) for the Better Half’s Sisters of Battle and  Flames of War standard artillery template, and from Spotlight, some dress-making shears and a good circle cutter for my tree bases, rounded out with a few craftwood rectangular placemats and 90mm coasters for scenery pieces and basing samplers.

A pretty moderate haul in terms of expenditure but necessary (well apart from the dice cubes which were a partial extravagance). While I was at Good Games iIwatched a couple of 40K games – Black Templars versus bog-standard Marines, and the Black Templars once more against a very firepower driven Tau force (a “ninja” tau force I’d run up against before with my ‘nids) that wiped the BTs off the table to the last marine.

So while my Tyranids are definitely the only full army I will build  for 40K, I do have a reasonable selection of Marines and Orks courtesy of the Macragge and Black Reach boxed sets – these I intend to use to hone my skills at painting and basing larger figures. I’ll probably do a variation of the Black Templars scheme based on that of the historical Knights Templar and the Teutonic Knights just for something fun. I can’t see myself ever getting back into early medieval again, unless there are some really good value later crusades models around that I like the look of in 28mm.

Tomorrow I’m going to take some photos of my basic painting set up and the accumulated 15mm Fallschirmjäger that I’ve been promising to finish for the past 5 years. I managed to pick up a couple of boxed sets of the FJ company set recently along with a bunch of 7.5 cm GebG36 to provide artillery support. Between those recent additions and my already sizable FJ collection, I’m pretty much set for FJs apart from a fair amount of artillery crews that are still needed.

Pete

Posted in Gaming, Modelling and Painting, wargaming, WH40K | Leave a Comment »

From Space Crusade to Tyranids – A fall into the dark side of gaming

Posted by panzerschreckdesign on 2009, July 7

Really, the subtitle should be “a project that evolved or mutated way beyond the initial direction” if I’m going to be honest.

A few years back, I’d bought a couple of sets of Space Crusade (including Mission Dreadnought) and was on the lookout for copies of Advanced Space Crusade and 1st edition Space Hulk with the intention of building a full tabletop version. That project died stillborn with the move to Australia and I offloaded my copies before I moved as part of my rationalisation of stuff. I utterly regret that decision now as I’m going to have to acquire it all over again.

When I first started attending the Corsairs meetings it was with the intention of playing Flames of War, some ACW games in 15mm using Johnny Reb and Fire & Fury with a sideline in 28mm ACW and 15mm Napoleonics. What i intended and what occurred in reality are quite different. Personally I blame the startup of Good Games Gosford, the enthusiasm of the Corsairs and the helpful and friendly denizens of WargamerAU for what has happened.

I hadn’t played 40K for some 20 years, indeed I hadn’t really thought about the game in that time. I pretty much left 40K behind about the time of 2nd Ed. A couple of games and gamers in wellington in the late 80s pretty much decided me against it as something i’d enjoy. Space Hulk/Crusade were as close to the genre as I wanted to get and even then they were very much beer & pretzels gaming themes.

However, as it happens, new country, new relationship, new gaming group. My partner collects/is interested in Sisters of Battle (Nuns With Guns – you get the idea) and Iwas looking to collect enough old style Genestealer models to recreate the old Crusade/hulk games properly.  I picked up a few ‘stealers from WargamerAU’s BB&S forum as part of a larger Tyranid force and once they arrived i was pretty muchj on the slippery slope. I made the decision that I’d build and play a Tyranid army but it would be purely for fun at either Corsairs or Good Games. No Tourneys, No Competitions, No Leagues. I’m interested in Tyranids through backstory, Space Hulk et al, not for 40K. This would get me gaming until I had my Flames of War winter Sovs and Normandy Brits finished and then I could get back to what I really enjoyed – WW2 gaming. You can see where this is going to end up can’t you?

One purchase lead to another, and another until now I’m at the point where I can almost field two complete separately themed Tyranid armies – one with lost of Monstropus creatures like Carnifexes and the other all about the rending, ripping, tearing and…oops got distracted there.

The classical ethos of Tyranids as a primarily close combat force appeals to me not only because of the Alien inspired creature design but also because it is diametrically opposed to my usual historical preference of army. This in itself is a refreshingly different appraoch for me to take and may well be why I’ve been able to regather some of that enthusiasm for actual gameplay that I’d lost along the way.

I may be showing my biases here, but one of the things that really sold me on the idea of building a tyranid force is that I could use it as a stepping stone to developing my painting in terms of technique and skillsets for larger 28mm models. As I’ve mentioned previously i’m primarily a 15mm gamer and painter. The last real attempt I made at painting 25mm or larger figures was when I owned and painted a Teutonic Knights army of Essex and Military Miniatures figures in 25mm back when I played Gush’s WRG Renaissance rules a lot in the early-mid 1980s.

I can”t put my finger on the appeal of tyranids beyond that although I must say I’ve become enamoured of the old Genestealer hybrid plastics and the story of the Genestealer hybrid army that featured around the time of 2nd Ed 40K. I’ve been fortunate in that I’ve kept my expenditure to a minimum so far, and if I can resist the Ooh Shiny! aspect of this, I may well stay within a slightly expanded set of parameters. Definitely Space Hulk as a pure tabletop game is the primary goal still, but a genestealer hybrid and classical tyranid army for friendlies and scenario driven games is the other.

Pete

Posted in Diary of an Army V (Tyranids and Genestealer Cultists), Tyranids, WH40K | Leave a Comment »